![]() House Rules: Best to let AI build up some forces for 10 turns before attacking, Use ultra size settings and set unit multiplier to 1.3 to 1.6 in your preferences file. Battles will be very bloody affairs so you are going to have to change your tactics. ![]() I did what I could with lousy CA AI code and path finding. Larger naval ship movement ranges.īattle AI new formations, longer range for muskets and artillery- but less accurate,better flanking behavior, less blobbing, more fire fights, new morale settings for longer battles, new fatigue settings, new spotting settings, new mass settings for men and cavalry-horses may pass through units-had to change as it caused major problems for the AI. (European Campaign)Ĭampaign AI-Better Ai faction Region development,Technology research,Expansion,Regional defense, construction behaviors-more aggressive WAR settings, better diplomacy-allies will help more, unit balances. New Campaign AI and BAI settings for NTW3 v8.6 Single Player Campaign.
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